The animation we were making required the creation of a
large model town on which the characters would later perform. Although the vast
majority of this was made by the director Martin Burn I pitched in to create
the odd tree or chair. After the set was finished it was the job of filming the
back plate which we ambitiously planned to shoot in one continuous take,
dollying from one side to the other stopping on queues to allow time for the
story to progress. This posed many challenges, one of which being the lighting.
We set up three dedo lights, two illuminating the set from the front at
different angles allowing us to cast shadows into specific areas while leaving
others more brightly lit and another behind keeping the doors tight to allow
only a small amount of light onto the building windows creating of the illusion
of light on in the house.
The main problem we encountered while filming this back
plate was keeping the continuous camera movement steady and in time with the
script, stopping at certain times to allow scenes to playout. Although things
such as camera wobble and small editing problems could be fixed in
post-production we wanted to create a back plate that was as close to the
script as possible. For this we created a system of markers on the floor
writing times for stopping and panning allowing us to get the camera movement
as accurate as possible. Although it wasn’t perfect and it took many takes we
came out with some really successful footage.
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