Tuesday 1 December 2015

Toon tests

As the team wanted a sketchy more monochromatic look for the book world environments I started playing with the paint effect tools in Maya and more specifically the toon shader and outliner. I started by applying this to simple book geometry to get a feel for the style of the project and to see if the toon shader technique was right for the project. Here are some of the results. 







  

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