Tuesday 19 May 2015

 
Once the filming was done I sorted through all the footage and found the best take. It was then down to me and my fellow VFX artist Calum Meyer to edit the footage to the specifications of the script. Cutting in areas and adding in others to create footage sealess to the script. On top of this we also added a degree of colour correction and warp stabalisation to limit the camera shake and really bring the footage to life.

Throughout this process we encountered many problems that needed solving. The team wanted more floor space to animate on for the bench shot. As the footage we were using was filmed to high it required making a set extension. To do this we copied the frame to photoshop and painted on a wide floor extention using the brush, fill and patch tools. It took alot of tweaking to get it right but finally we were able to composite it behind the footage in after effects while key framing the footage to move gradually up then back down to accomadate the extension. Again this took time to adjust to the right settings.

In the end we were able to create succesful footage which was asthetically very strong and meeted the script reuirements. This was then given to the animators. Here are some frames from that stage of the pipeline.      



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